AI Insights · Timothy · July 2023
Top 5 Disney Games on Android in Norway Q2 2023
Discover the performance of the top 5 Disney games on Android in Norway during Q2 2023, including trends in downloads, revenue, and active users.
The second quarter of 2023 showcased interesting trends for the top 5 Disney games on the Android platform in Norway. Here's a closer look at their performance based on data from Sensor Tower.
MARVEL SNAP from Nuverse exhibited a fluctuating weekly revenue, peaking at approximately $3.3K in the first week of April before dipping to around $1K by the end of June. Weekly downloads saw an initial increase from 117 to 329 in mid-April, followed by a gradual decrease to 229 by the last week of June. Active users displayed a mixed trend, starting at 2.6K and peaking at 3.6K mid-June, then settling at around 3.1K by the end of the quarter.
Disney Magic Kingdoms by Gameloft SE had a varied revenue pattern, starting at $261 in late March and hitting a peak of $344 in mid-May, before dropping to $168 by the end of June. Downloads fluctuated, starting at 265 and dropping to a low of 56 in early June, then recovering to 102 by the quarter's end. Active users followed a similar pattern, peaking at 585 in mid-June before ending the quarter at 487.
Star Wars™: Galaxy of Heroes from Electronic Arts showed a strong revenue performance, peaking at $3K in the last week of June. Downloads saw a significant rise in early May, reaching 294, before stabilizing around 82 by the end of the quarter. Active users fluctuated but remained robust, starting at 3.5K and peaking at 4.5K in early May, before settling around 3.4K.
LEGO® DUPLO® DISNEY by StoryToys, a newer entrant, saw modest revenue growth, peaking at $85 in late April. Downloads steadily increased from 14 in early April to 80 by the end of June. Active users also showed a positive trend, starting at 27 in mid-April and increasing to 196 by the end of the quarter.
Marvel Contest of Champions by Kabam Games, Inc. experienced notable revenue spikes, particularly in late April with $3.9K and another peak at $3.5K by the end of June. Downloads were relatively stable, starting at 38 and maintaining around 49 by the quarter's end. Active users remained consistent, fluctuating slightly around the 260-320 range throughout the quarter.
For more detailed insights and data, visit Sensor Tower.